window._DICT = {


    //人物属性
    //主属性&比例 10
    attack:"攻击",
    defend:"防御",
    mattack:"精神",
    mdefend:"魔防",
    maxHp:"生命",
    attackPer:"攻击加成",
    defendPer:"防御加成",
    mattackPer:"精神加成",
    mdefendPer:"魔防加成",
    maxHpPer:"生命加成",
    //抗性&强化&地形 15
    firePlus:"火强",
    fireReduce:"火抗",
    waterPlus:"水强",
    waterReduce:"水抗",
    woodPlus:"木强",
    woodReduce:"木抗",
    soliPlus:"土强",
    soliReduce:"土抗",
    goldPlus:"金强",
    goldReduce:"金抗",
    pandeng:"攀登",
    caoduo:"操舵",
    youji:"游击",
    bidu:"避毒",
    bihuo:"避火",
    //一般副属性 17
    speed:"速度",//速度
    hit:"命中",
    miss:"闪避",
    gedang:"格挡",
    damagePlus:"增伤",
    damageReduce:"减伤",
    superAttack:"暴击",
    superDamagePlus:"暴击增伤",
    defendReduce:"破甲",
    mdefendReduce:"破魔",
    stun:"击晕",
    stunMiss:"击晕免疫",
    attackBack:"物理反伤",
    mattackBack:"法术反伤",
	death:"致命一击",//致命
    gushang:"固伤",
    aqDamage:"暗器增伤",

    //限制型 23
    maxMagic:"技能灯上限",
    blood:"吸血",
    sblood:"杀意",
    hpRecovery:"血量回复",
    MagicRecovery:"技能灯回复",
    beginEnergy:'初始能量',
    beginMagic:'初始技能灯',
    lianji:"连击",
    move:"移动",
    distance:"射程",
    againMove:"再移动",
    scope:"增幅",
    hardwork:"额外经验",
    shareExp:"共享经验",
    equipDrop:"装备掉落",
    skillDrop:"技能掉落",
    missEnergy:"蓄势",
    hitEnergy:"集气",
    magicPer:"技能命中",
    fanzhi:"增殖",
    aqPer:"暗器命中",
    aqDistance:"暗器射程",
    aqScope:"暗器范围",
    

    //标志型 21（专属宝物）
    xiezhan:"协战",
    fanji:"反击",
    lianjiSkill:"法连",
    magicCloth:"魔法护甲",
    goldCloth:"金钱护甲",
    shendun:"圣盾",
    fly:"飞天",
    clearBody:"净体",
    anqimianyi:"暗器免疫",
    weifeng:"威风",
    poge:"破格",
    yuanhun:"怨魂",
    beActive:"激活",
    strongEnergy:"不朽",
    nodeath:"致命免疫",
    statusBody:"诅咒之躯",
    poison:"淬毒",
    eye:"显形",
    hide:"隐匿",
    ironwall:"铁壁",//铁壁防止反伤
    clearHeart:"清心",//清心防止招募
    godson:"神子"//修改可达9999
    
}